WebThe GURPS Action 8: Twists PDF written by Sean Punch and delivered through BackerKit and/or Warehouse 23. (You'll provide your email address in BackerKit if you wish to add this to your Warehouse 23 account.) Plus … WebGURPS Action is a series of PDF genre books for GURPS that cover cinematic action film type settings. Good guys, bad guys, high stakes and firefights--this genre consists of, …
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WebGURPS Action 6: Tricked-Out Rides is for those who want more detail than Vehicles (Heroes, p. 34) provides. It isn’t a realistic design system that tracks every horsepower, pound, and dollar, though. It’s a quick-and-dirty toolkit for Contents and adventures where sports cars pack more gadgetry than fighter jets, and miniguns fit behind ... WebGURPS Action 2: Exploits gives players hundreds of ways to show off their heroes' skills on adventures. Highlights include cat burglary, parkour, and dozens of other physical feats . . . techno-thrills ranging from stay-at … he that\u0027ll
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http://archive.warehouse23.com/products/gurps-action-8-twists GURPS Action 8: Twists aims to shake things up. It adds back in three of the things that Action filtered out of GURPS: jobs and social standing, the exotic and the supernatural, and wilderness adventures without fancy gadgets. WebFeb 8, 2024 · The thing to keep in mind is that many combat actions you can imagine aren't a single GURPS action — because they're not a single second of time. GURPS combat round default is one second (B362–3), which is very short. This isn't a game where you normally do multiple things during a round — normally, you can spend several rounds … he the aethyr